The Division Gear Sets: Guide to Every Armor Outfit

A gear set refers to the complete collection of character items that a player equips in Tom Clancy’s The Division. This includes body armor, backpacks, masks, gloves, knee pads, and holsters. A lot of the high-end pieces give stats that not only improve your overall gear score, but also special bonuses and talents that give you even bigger advantages.

The Division Gear Sets

There are a number of different sets of gear that players can obtain in The Division. In most cases you’ll get them as dropped rewards for beating the Falcon Lost, Clear Sky, or other incursions. There are, however, other ways to get pieces of these sets.

These include:

Drop rates vary greatly. So far, though, the incursions seem to be your best bet for getting unique pieces of the high-end gear sets.

The Division Gear Sets

Right now, there are a total of 8 different special gear sets that you can get in the game. Four were introduced with the 1.1 update and another four were added with the 1.2 update. These sets are listed below.

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Update 1.1 Sets

The Division Update 1.1 Gear Sets

  • Path of the Nomad
  • Sentry’s Call
  • Striker’s Battlegear
  • Tactician’s Authority

Update 1.2 Sets

The Division Update 1.2 Gear Sets

  • Final Measure
  • Hunter’s Faith
  • Lone Star
  • Predator’s Mark

Below we’ve provided a full summary of each of these gear sets.

Path of the Nomad

This gear set is best suited for PvP (the Dark Zone). It features bonuses that improve your odds of finding rare items and getting healing for every kill you get. In addition to that, the set has a unique talent which can come very handy in the DZ.

Gear Stats

Bonus #1 (requires 2 pieces)

  • +50% Scavenging

Bonus #2 (requires 3 pieces)

  • +20% Health on Kill

Bonus #3 (requires 4 pieces)

  • Nomad Talent: Upon getting fatal damage player is restored to 100% health. This can only be activated once every 10 minutes.

All of these are great bonus stats to have while traversing the treacherous DZ, but the Nomad talent is especially useful. Sure, it has a long cooldown time, but it’s easily one of the best talents you can possibly have in the Dark Zone – especially if you play solo.

Where to Get It

Almost all of the pieces for the Path of the Nomad gear set can be obtained via random drops from elites in the DZ or via supply drops. You can, however, get the blueprints for the gloves and knee pads from the vendor in the DZ06 safe room (the stock changes every few hours so check every so often if it’s not available right away).

Sentry’s Call

If you’re looking to get a boost to your DPS (especially against named enemies), you may want to start collecting pieces of the Sentry’s Call gear set. It’s great for increasing your precision damage. The bonuses work well so long as you’re aiming for the head and also targeting elites.

Gear Stats

Bonus #1 (requires 2 pieces)

  • +30% Headshot Damage

Bonus #2 (requires 3 pieces)

  • +20% Damage Against Elite Enemies

Bonus #3 (requires 4 pieces)

  • Stalker Talent: Headshots will mark enemies and the player will deal +15% damage against them for a total of 10 seconds each. Enemies can be tagged with the marks up to 3 times.

Considering this set is clearly designed for precision you’ll likely want to use a marksman rifle, sniper, or semi-auto assault rifle as these weapons tend to be more accurate. Getting headshots is the key here. Aim for the head and rack up those damage bonuses!

Where to Get It

For the Sentry’s Call gear set you’re going to have to spend a lot of time running through the incursions. All of the pieces can be obtained by completing incursions on Hard or Challenging mode.

The mask can also be purchased from one of the vendors within your Base of Operations. The knee pads can drop from Hornet, but only when you play the mission on Challenging. They, too, can be bought from the BoO. The gloves can be awarded to you in supply drops, by taking own named enemies in the Dark Zone, or as a drop from Hornet.

Striker’s Battlegear

Is your build focused around making your character an offensive player? If so, the Striker gear set may be right up your alley. It’s a well-rounded set that has bonuses that ramp up your damage capabilities immensely. Below are the stats of the set and other details.

Gear Stats

Bonus #1 (requires 2 pieces)

  • +20% Armor Damage

Bonus #2 (requires 3 pieces)

  • +50% Critical Hit Damage

Bonus #3 (requires 4 pieces)

  • Shooter Talent: All consecutive shot hits get +1% damage. This buff stacks all the way up to 100% extra damage. For every shot that doesn’t hit your target, however, the buff drops 2%. In addition to that, the damage buff is reduced by 1% every second so you must be hitting your target constantly to keep the buff active and stacking.

There’s a lot at work in this set once you have four pieces of it equipped. You’ll be dealing bonus damage against armor, for when you’re getting crits, and, as long as you keep your accuracy up, for every bullet that makes contact with an enemy.

Where to Get It

The Striker’s Battlegear set is yet another one that you’ll mostly have to spend some time grinding incursions to get. A few of the pieces can be obtained via other methods, but most of it will be acquired from Falcon’s Lost and Clear Sky.

You can grab the blueprints for the mask and the knee pads (both are level 32) from the vendor in the Base of Operations. There’s also a chance of the knee pads dropping from beating Finch or Larae Barett on challenging difficulty. The gloves can be looted from named foes in the DZ, in supply drops, or via the two aforementioned bosses.

Tactician’s Authority

Looking to load up on skill power and become the ultimate support player in your squad? Well, if that’s the case, the Tactician’s Authority gear set in The Division is definitely worth a look. This set gives a massive bonus to SP, haste, and more. It’s ideal for your ever-necessary support member.

Gear Stats

Bonus #1 (requires 2 pieces)

  • + 4,000 Skill Power

Bonus #2 (requires 3 pieces)

  • +20% Skill Haste

Bonus #3 (requires 4 pieces)

  • Tactician’s Authority Talent: For every 60,000 points of damage your group deals, your player will gain +1% skill power. This stacks up to a full 100% bonus. Your group must be consistently dealing 60k+ DPS in order to maintain the bonus, though. For every second you’re not dishing out 60k, the bonus is negated by 1%.

As you can see, this is a beautiful armor set for players that are after a high SP rating. You get a big bonus on the tier 1 bonus, a decent reduction to the cooldown on your skills in tier 2, and, finally, a superb SP bonus in tier 3. Just make sure to coordinate properly with your group to ensure you maintain the 60,000 or higher DPS to really squeeze as much as you can out of your gear.

Where to Get It

Like most other sets in the game, if you’re wanting to gather all of the pieces of the Tactician’s gear you’re going to want to be playing through the incursions on Hard and Challenging mode quite a bit. A few of the smaller items are obtainable via other methods, though.

The mask is available from the Base of Operations vendor. The knee pads have a slight chance of dropping whenever you kill Keller on challenging difficulty. The gloves can drop from DZ enemies (elites only), from Keller, or can be found in supply drops.

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Final Measure

Final Measure is a gear set that was introduced with update 1.2. It’s two standard bonuses make it ideal for players that want a bit of extra health and damage resistance. The unique talent associated with it is also incredibly useful for players that are sick of getting dropped by random grenades.

Gear Stats

Bonus #1 (requires 2 pieces)

  • +50% Exotic Damage Resilience

Bonus #2 (requires 3 pieces)

  • +15% Protection from Elites

Bonus #3 (requires 4 pieces)

  • Final Measure Talent: Whenever you inflict damage to enemies with a grenade you’ll gain a special defuse buff. With this buff active, enemy grenades that come into your proximity are defused and you gain an additional grenade.

The “exotic damage resilience” refers to damage inflicted by sources other than physical bullets. In other words, you’ll take less damage from burns, shocks, bleeds, explosions, and other similar effects. The +15% resistance to elites is extremely useful. Finally, the grenade buff is pretty interesting and works moderately well.

Where to Get It

The Final Measure gear set is one of the few that isn’t acquired almost exclusively through incursions. In fact, most of the pieces for this set can be obtained from sealed caches.

The body armor, backpack, mask, gloves, knee pads, and holster can all be gotten from supply drops or loot drops from elites in the Dark Zone. The knee pads are also able to be obtained from the Falcon Lost incursion, but only on the challenging difficulty.

NOTE: The DZ06 vendor will, at times, sell the blueprints for the FM knee pads, gloves, and holster.

Hunter’s Faith

For those that heavily favor marksman rifles and long-range gunfights, Hunter’s Faith is a fantastic set of gear to get your hands on. It provides a nice little damage buff against named enemies, improve crit hit damage, and gives long-range specialists a very nifty bonus.

Gear Stats

Bonus #1 (requires 2 pieces)

  • +20% Critical Hit Damage (for marksman rifles only)

Bonus #2 (requires 3 pieces)

  • +20% Damage Against Elites

Bonus #3 (requires 4 pieces)

  • Hunter’s Faith Talent – For every bullet that strikes an enemy, your player is given temporary armor. The further away you are from your target when you hit them, the more armor you get. This armor does, however, go away once you’re hit by an enemy.

The biggest takeaways here are that you get to deal more crit damage with your marksman rifle, you’ll be more effective at taking down the yellow guys, and, if you’re a good shot, you can earn a nice armor bonus for popping foes at great distances.

Where to Get It

There are only two ways to get the Hunter’s Faith gear: via drops and rewards from the Clear Sky incursion and from the special equipment vendor that’s located in the Base of Operations.

The mask, gloves, and knee pads are given as rewards for completing Clear Sky on challenging difficulty. The body armor, backpack, and holster can be obtained by beating the boss on hard mode or via finishing the incursion on challenging.

Lone Star

Always in search of more ammo? Tend to play with LMGs and shotguns more than other weapon types? If so, you’ll definitely want to check out the Lone Star gear set. The bonuses it provides are definitely winners for players running with light machine guns and shotguns.

Gear Stats

Bonus #1 (requires 2 pieces)

  • +100% Ammo Capacity

Bonus #2 (requires 3 pieces)

  • +1,000 Damage (LMG)
  • +1,000 Damage (Shotgun)

Bonus #3 (requires 4 pieces)

  • Lone Star Talent – Whenever you holster your weapon it is replenished with 100% ammo.

This set is rather unique in the fact that it actually gives one more bonus than others. On top of having the ability to carry 2x as much ammunition you’ll also have buffs for both your LMGs and shotguns. 1k may not sound like a ton, but it definitely makes a difference. Finally, the gear talent is insanely helpful in tough fights where you find yourself running out of ammo on a regular basis.

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Where to Get It

Another thing that makes the Lone Star gear set one of the most unique in The Division is how it’s obtained. It is the only set in the game in which all pieces can be received from doing HVT (high-value target) missions. Details are provided below.

There’s a chance to get every piece of this set from completing the HVT daily. In addition to that, some components (such as the mask and holster) can be rewarded to you from the HVT weekly. Other pieces can also come as rewards for completing the Blood Sisters, Falcon Squad, Goshawk Squad, Panther Squad, Healer, and Eagle Squad high-risk HVT missions.

Predator’s Mark

The Predator’s Mark gear set is one of the least popular available. While the talent for it is particularly interesting, the damage bonuses it applies are negligible. Other sets give much heftier bonuses. That being said, you’re probably not going to want to spend countless hours grinding for this. Nevertheless, the details for it are provided down below.

Gear Stats

Bonus #1 (requires 2 pieces)

  • +20% Optimal Range

Bonus #2 (requires 3 pieces)

  • +800 Damage (Assault Rifle)
  • +700 Damage (Pistol)

Bonus #3 (requires 4 pieces)

  • Predator’s Mark Talent – Whenever you hit the same enemy with 10 shots (can’t switch targets), the talent activates and makes the enemy bleed for 100% of the damage dealt.

The biggest thing here is the talent. It effectively doubles your damage output so long as you focus on one enemy at a time. This can be very useful, but considering you have to get 4 pieces of the set to unlock it and the rest of the bonuses aren’t that great – it’s just not as worth it as say a Striker or Sentry set.

Where to Get It

Should you still want to collect the Predator’s Mark set for experimentation – there’s really only one effective way to get it – by beating the Clear Sky incursion on the challenging difficulty. Some of the pieces have a slight chance of dropping from the boss on hard mode, too, though.

  • Chris Steward

    Just threw on a 5pc Striker set….and I think I’m in love!