Modifications, or just mods for short, are items that can be attached to weapons and gear in The Division. These items provide enhanced capabilities designed to help the player get better results while playing both PvE missions and traversing the danger-ridden PvP area, the Dark Zone.
The Division Mods Guide
Mods are an integral part of the game. They help define the abilities of both your weapons and the armor you wear. Modifications are obtainable from various vendors of can be created through crafting using blueprints. Just like most other items in the game – mods also have varying levels of rarity.
Weapon modifications are by far the most common. There are four different types.
Magazine modifications often alter the amount of ammunition carried for the weapon or change the overall reload speed of the gun.
Muzzle mods vary a bit, but are mostly designed to either improve weapon accuracy or act as a silencer for the gun.
Optics, as one can safely assume, refer to various sights or scopes that can be attached to weapons. Some of these increase view distance by allowing the user to have different zoom levels.
Skins are purely cosmetics. They are simply designs that make your weapons look a bit more unique. They do not provide any buffs to damage, accuracy, or anything else.
Underbarrel mods are things that are mounted beneath the muzzle of the gun. Depending on what you find these can include bayonets for melee damage, grenade launchers, and a number of other attachments.
Gear modifications are also available for players in Tom Clancy’s The Division. These mods can be created via crafting, purchased from vendors, or acquired as loot drops. Not all pieces of gear have modification slots.
Gear mods vary quite a bit, but nearly all provide some sort of buff to the player.
Modifications that have been observed so far include:
- Weapon damage buffs (for pistols, assault rifles, shotguns, smgs, etc)
- General weapon damage buffs
- Defensive buffs (usually reduce damage inflicted by enemy skills)
NOTE: Most gear mods that affect the damage output of weapons only increase the damage by about 10%. General buffs have been seen as high 20%.