The Division Perks: Complete List and Analysis of Perks

We’ve already discussed skills and talents, two very important aspects of character development in The Division. Another core element of your overall build still exists, though. Perks are a bit different than the other two. They’ve not always active or require specific conditions to activate. Instead, perks operate as passive abilities. These are abilities that are always applied to your character.

The Division Perks

The Division Perks

In The Division there are currently 40 different perks that players can choose from. Like skills and talents, they are grouped into the three main categories – Medical, Tech, and Security. Below, we’ve provided a full list of every perk in the game along with a summary of what each one does and what’s required to unlock them.

Medical Perks

Below are all of the perks found within the Medical category, a description of each one, and the requirements for the player to unlock the perk.

The Division Medical Perks

Medkits – Gives the player an extra slot in their inventory for an additional Medkit.

  • Requires: Clinic upgrade to the Medical Wing

Protective Measures – Increases the player’s overall Virus Protection rating by 1. This allows you to safely access areas with higher contamination ratings.

  • Requires: Virus Lab, Hazmat Unit, and Pharmacy upgrades to the Medical Wing

Canned Food – Effects from canned food consumables will now last 10 seconds longer than normal.

  • Requires: Disaster Aid upgrade to the Medical Wing

Supplier – Gives the player the ability to collect canned food, soda, water, and even energy bars from the Supply Line once every 60 minutes.

  • Requires: Disaster Aid upgrade to the Medical Wing

Contamination Intel – With this perk the player will be able to see all areas on the map that are contaminated.

  • Requires: Quarantine upgrade to the Medical Wing

Hazardous Materials – This perk gives the player an additional Dark Zone inventory slot to grab one extra item.

  • Requires: Dark Zone Ops upgrade to the Security¬†Wing

Rigger – Gives the player the ability to collect fabric-based crafting materials from the Medical Wing once every 60 minutes.

  • Requires: Pharmacy upgrade to the Medical Wing

Credit – With this perk equipped the player will receive 10% more credit gains than normal.

  • Requires: Counseling upgrade to the Medical Wing

Talents – Provides the player with an additional slot for talents.

  • Requires: All upgrades for the Medical Wing

Tech Perks

Below are all of the perks that can be found within the Tech category along with a summary of each one and the unlock requirements.

The Division Tech Perks

Inventory – Increases the player’s overall inventory by giving him/her access to 10 additional slots.

  • Requires: Control Room upgrade to the Tech Wing

Hazardous Materials – Increases player’s DZ inventory by 1 slot.

  • Requires: Dark Zone Ops upgrade to the Security Wing

Division Tech Materials – Gives the player the ability to convert Division Tech materials into other materials at the crafting station.

  • Requires: Division Tech upgrade to the Tech Wing

Engineer – Gives the player the ability to collect crafting materials from the Tech Wing once every 60 minutes.

  • Requires: Division Tech upgrade to the Tech Wing

Soda – Lengthens the duration of effects provided from consuming Sodas by 10 seconds.

  • Requires: Generators upgrade to the Tech Wing

Water – Lengthens duration of effects obtained from consuming Waters by 10 seconds.

  • Requires: Water Purification upgrade to the Medical Wing

Craftsman – Gives the player the ability to collect tool-based crafting materials from the Tech Wing once every 60 mintues.

  • Requires: Field Engineering upgrade to the Tech Wing

Energy Bar – Extends the effects of consumed Energy Bars by a duration of 5 seconds.

  • Requires: Central Heating upgrade to the Tech Wing

Resource Assessment – Enables the player to see all Division Tech crafting nodes within the Dark Zone map.

  • Requires: SatComms upgrade to the Tech Wing

Stat Switch – Gives the player access to item stat switching at the Recalibration Station.

  • Requires: Recalibration upgrade to the Tech Wing

Dark Zone Funds – Increases the total funds the player gains in the Dark Zone by 10%.

  • Requires: Recharge Center upgrade to the Tech Wing

Stash – Increases the player’s overall stash by 10 slots.

  • Requires: All upgrades must be unlocked for the Tech Wing

Security Perks

Below is the complete list of perks that are found within the Security category. For each one there is a description of what the perk does and the requirements for unlocking it.

The Division Security Perks

Experienced Agent – This perk increases the player’s overall experience gains by 10% for all completed activities.

  • Requires: Situation Room upgrade to the Security Wing

Grenades – Gives the player an extra grenade inventory slot.

  • Requires: Armory upgrade to the Security Wing

Advanced Weaponry – Makes advanced weapons available for purchase to the player at the weapons vendor located in the Security Wing.

  • Requires: Armory upgrade to the Security Wing

Combat Veteran – Boosts all experience gains from accolades by 25% for the player.

  • Requires: Barracks upgrade to the Security Wing

Hazardous Materials – Increases the player’s DZ inventory by 1 slot.

  • Requires: Dark Zone Ops upgrade to Security Wing

Black Market Vendor – Gives the player access to Dark Zone fund purchases within their Base of Operations.

  • Requires: Dark Zone Ops upgrade to Security Wing

Clothes Vendor – Gives the player access to a clothing vendor in the Base of Operations.

  • Requires: Supply Line upgrade to the Security Wing

Explosive Bullets – Extends the duration of explosive bullet effects by a total of 10 seconds.

  • Requires: Gunsmith upgrade to the Security Wing

Gunsmith – Allow the player to collect weapon-based crafting materials from the Security Wing once every 60 minutes.

  • Requires: Gunsmith upgrade to Security Wing

Scavenger – Gives you the ability to collect various items from the scavenger box located in the Security Wing once every 60 minutes.

  • Requires: Procurement Team upgrade to the Security Wing

Incendiary Bullets – Extends the duration of effects from incendiary bullets by a total of 10 seconds.

  • Requires: Guard Posts upgrade to the Security Wing

Special Ammo – Gives the player the ability to collect special ammo types (including Incendiary and Explosive Bullets) from the Supply Line once every 60 minutes.

  • Requires: Guard Posts upgrade to the Security Wing

Shooting Range – Gives the player access to a shooting range where they can train their marksmanship abilities.

  • Requires: Shooting Range upgrade to the Security Wing

Intel Discovery – Allows the player to see the locations of undiscovered intel on the map while the player is completing side missions or encounters in a named zone.

  • Requires: Canine Unit upgrade to the Security Wing

Collector – Increases the player’s overall Scavenging by a total of 15%.

  • Requires: All upgrades for the Security Wing

 

  • Ryan Gallagher

    So do you have to select a certain amount of these once they are unlocked? Or will all apply, as you unlock them? Is there a set number you can have active at any given time?

    • Vaakoh

      Honestly haven’t found any information that says one way or another. If it’s like most other games I would assume there’s a set number of perks you can have equipped at once, but maybe not. Maybe after a lot of grinding you can have them all active at once.

    • Effusion

      All perks are always active once unlocked. Talents and skills are the ones that need to be equipped in slots.